Space Squad in Space
Space Squad in Space was my first Storyroom. Custom cabinetry, graphics, and electronics, this storyroom is based on completing a goal together, opposed to escaping. I took point on graphics, using vinyl masks and rear-painted acrylic, along with in-game assets. The game was designed and made to break down and travel.
Over time, we implemented many upgrades, eventually permanently installing it in our micro-amusement park, giving it a complete set to fully immerse users in.
You can experience Space Squad yourself at Two Bit Circus in DTLA.
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Unfortunately, we weren’t able to finish SSIS V2 before the pandemic started, but we re-designed the room parametrically, where the base cabinet design could be used and modified for 75% of the room. We even built a octagonal bending jig for the clear tube.